namespace IQIGame.Onigao.GamePlay.Editors
{
    public class GenAnimatorLevelCharacter : GenAnimatorLevelEntity
    {
        public override ArtModeGenType genAnimatorType => ArtModeGenType.LevelCharacter;
        
        protected override string entityGenConfigPath => $"Assets/EditorConfig/ArtToolConfig/EntityGen/Character/{entityName}.asset";
        protected override string defaultGenConfigPath => "Assets/EditorConfig/ArtToolConfig/EntityGen/Common/Entity_LevelCharacter.asset";
    }
}
